Daily 8/13: Seedance blocks IP imitation, Airy Studio launches, BMG partners with Suno
Seedance 2.5 is blocking more Hollywood IP imitation attempts, Outofset launched the AI voice content tool Airy Studio, and BMG struck a global alliance with Suno for licensed AI music development.
- [Deadline] Seedance 2.5 Tightens Blocks on Hollywood IP Imitation ↗
Deadline reported that VN.ai tested ByteDance's new video generation model Seedance 2.5 and found that it blocked about 80% of prompts involving copyrighted material. Attempts to create videos from copyrighted images failed 100% of the time. VN.ai said the system appeared to review the rendered video and then refuse to serve it rather than blocking at the prompt stage. The findings still leave open questions about copyrighted training material and about workarounds that can produce some recognizable characters.
- [ZDNet Korea] Outofset Launches AI Voice Content Tool Airy Studio ↗
Outofset introduced its voice AI brand Airy and launched Airy Studio, a web-based service for making AI voice content. The service supports Korean and English, offers 10 voice characters, and lets users generate and download audio without installing anything. The company said its in-house lightweight TTS model can deliver the first response 0.2 seconds after a user presses generate. Outofset was also selected for TIPS and secured up to 800 million won in R&D funding over the next two years.
- [That Eric Alper] BMG and Suno Form a Global Alliance for AI Music ↗
BMG and Suno announced a strategic alliance to develop new AI music experiences, licensing structures, and revenue opportunities around BMG's recorded music and publishing repertoire. BMG artists and songwriters who choose to participate will have their rights protected and receive compensation for the use of their music. The companies also said they have settled prior use of BMG recordings and publishing works. BMG represents more than 3 million songs and recordings, while Suno is preparing to launch its first music model developed with the music industry.
One line: AI creation tools are starting to compete on rights controls, compensation frameworks, and production readiness rather than generation speed alone.